I’m almost certain this is why so much blurring and flare was pushed as “realism” a couple generations ago. The devs and artists needed their eyes checked.
As someone that already has to deal with a somewhat blurry perception, I don’t want any more of that, ever.
Interestingly I think the 2D Zeldas aged less than the early 3D ones. ALttP is pretty good to this day.