I’m inclined to agree! That’s awesome, adding that to my following immediately.
I’m inclined to agree! That’s awesome, adding that to my following immediately.
Ooh, this is very interesting. I’m a sucker for emulator progress reports, just a fascinating intersection of programming, graphics, and gaming. My personal RSS feeds right now (which I’d love to add lemmy discussion to) are:
https://dolphin-emu.org/blog/feeds/ https://pcsx2.net/blog/rss.xml https://www.libretro.com/index.php/feed/ https://blog.ryujinx.org/rss/ https://xenia.jp/feed.xml
Yeah, agreed, a good DLC is awesome. The example that comes to mind for me is From Soft. Top notch content, delivered well after the release of top notch games, at a fair price, which expand on the level and boss design and improve it every time, while stepping up the difficulty for those who loved and fully completed the base content.
I wish every game I ever loved would get DLC like that.
They did overhaul the controller mapping in this update, along with just about everything else, so it would be worth checking out. I really can’t emphasize enough how massive this update is, it’s like the emulator leaping from 2010 to 2024, they’ve been exceptionally active over the past 4 years.
Aren’t there emulators for newer platforms out there now?
And of course. I assume you’re referring to RPCS3 for PS3. PS4 is also in the early stages of being emulated, with simple games being playable.
Asahi Linux is a project to get Linux running on M-series macs, which has taken a bunch of difficult reverse engineering, since Apple doesn’t really provide public documentation on how they work.
Running Linux means they can run steam games like a Linux machine. This is a pretty impressive landmark in terms of their OpenGL rendering support.
I don’t necessarily disagree that we may figure out AGI, and even that LLM research may help us get there, but frankly, I don’t think an LLM will actually be any part of an AGI system.
Because fundamentally it doesn’t understand the words it’s writing. The more I play with and learn about it, the more it feels like a glorified autocomplete/autocorrect. I suspect issues like hallucination and “Waluigis” or “jailbreaks” are fundamental issues for a language model trying to complete a story, compared to an actual intelligence with a purpose.
Eh, that’s a mixed bag. Absolutely, one could setup shared delete requests, to federate a delete request, but it would be a bit of a lie as anyone could simply… update their instance to simply ignore delete requests.
For now, simply not having a delete feature is a more honest to the realities of the fediverse. There’ll never be a “true” delete, even if they do eventually support one that’s “good enough”.
Yeah, similar experience. The only game I tried was basically a web version of state.io, which was already a free app anyway, but instead I got to play a worse version in YT that made my phone burning hot. Cool.
I actually did enjoy it, so I just… downloaded the real app and never booted a game via YT again.
I’d be very surprised if anything functional actually comes out of this. Far more likely they get scammed out of the money by garbage like the current “AI writing detection” methods, with terrible success rates that cause more societal problems than they solve.
My two are Morrowind, where I loved the quest design and lack of handholding, but the random hit chance and BS difficulty distribution were just… too much to handle.
And also, KOTOR, which I expected to love as a huge Star Wars fan, but the “stand around while dice are rolled” combat was just… exceptionally boring and tedious.
Legally responsible, for one.
I.E. If a federated instance hosted pedophilia, that content would be copied to, and served by, your instance’s infrastructure, which is obviously legally problematic.
Mine is still that (on Mac, at least) the only way to update Apple apps is by updating the whole system. Work requests we don’t update our macs, and now I still can’t edit texts from my computer.
Ah yeah, there is some of that? Not totally unfounded, although my understanding is more that Angels know God is there, and always have, so they don’t have to have faith, and they don’t have the “sin nature” we do as a result of Adam and Eve eating that apple. Basically they don’t seem to have that natural selfishness we do, so their relationship with God isn’t as personal, and obedience to him comes much more easily. We are more “like God” (“made in his image”, in Genesis terms). As such, those who do follow God will “rank higher” than angels, whatever that actually looks like.
That said… it’s a bit ridiculous to assert that they don’t have any free will, because a bunch of them rebelled against God. It wouldn’t surprise me if Catholic ideology disagrees with me here though, although I don’t think there’s much of that in the actual text of the Bible.
Happy to help! I like studying this stuff, and it’s fun to share it when I get the chance.
Honestly, I suspect the “demons torture humans in hell” probably originates from their seeming to want to torture the possessed.
Because in the biblical conception of hell, it’s very much not “demons torture humans” it’s more like a lake of fire to torture the demons, which unfortunate humans are also thrown into. There’s no organization or structure whatsoever. Also, nobody is currently there, humans are just… dead, or in purgatory/Gehenna, a sort of neutral waiting place, waiting to be raised back to life at the end, and sorted then.
Their role biblically seems to be just… acting against God, out of spite for being kicked out, perhaps? They seem to act to tempt humans not to find/love/follow God. Not much is given as to their motivations though, the Biblical authors truly aren’t that interested in them, besides as a warning about temptation. A shame, as they’re obviously just… fascinating to learn about, but it’s not a priority for them to write about.
They also aren’t given much credit, either. Rather than the “epic struggle of God vs Satan” we like to characterize, it’s more like… Satan and demons are permitted to roam about, but are absolutely beneath God, and can/will eventually be rounded up and thrown out very quickly. They’re characterized as accidentally playing a role in Gods plan, and given tentative leash for that reason. Satan apparently is even still allowed to visit heaven, and argues with God? See Job. Him getting locked out of heaven permanently is one of the kickoff moments of Revelation/the biblical apocalypse. Again, not much detail on this relationship, and honestly some of even this much detail is speculation.
The modern conception of “hell” is quite interesting, as it’s mostly just imaginative fiction, likely heavily inspired by pagan cultures that merged with Christianity as it spread across the world.
Surprisingly, a lot of the creepy media is fairly accurate, though extreme. Demons aren’t prominent, we know they are angels who rebelled with Lucifer, and were cast out, so that would be their appearance, but in reference to possession, we basically have those that Jesus encountered and a few his apostles drove out in his name later on.
And what we see are people behaving almost like animals, screaming, shouting, with an inhuman strength to break chains or whatever locals have tried to contain them with, and inflicting a lot of self harm. There’s a woman who would throw herself into fires, a man who had 100 demons in him (where “I am legion” comes from") who would throw himself onto rocks and off cliffs and cut himself, etc.
The more manufactured elements are the head twisting, anything to do with pentagrams, and honestly a lot of the hostility to others. People usually steered clear, but demon possessed individuals generally did more self harm than harming others, with cases where Jesus would meet them within cities, and they weren’t surrounded by dead people or a panicking mob or anything. They also don’t “haunt” or hunt people like they do in movies, but are usually extremely obvious.
Anyway, that’s my experience purely from biblical account, off the top of my head, I’m sure others can add more detail or examples.
Exactly, my wife mentioned just last week that she doesn’t like her AirPod 3’s due to the fit, and that she’s considering asking for a new pair of 2’s this Christmas instead. Glad to hear they might be going back on that design change, for her sake.
Honestly, I like this idea, just because it means I could block your instance in my app and instantly filter out that kind of content, just like how someone can block lemmynsfw to get rid of almost all porn.
Not much of an addition, but you’re absolutely right, in most systems that are expected to be highly available, there’s standard maintenance times, an agreement in place, and no critical use of the system is permitted to be scheduled in that regular time period. Any deployments are limited to that window, in case a rollback is necessary, data sync, etc.
All of that is in addition to the type of high availability stuff you’re describing.
Yeah, that’s what burns the business relationship. Because now it’s not just “oh, Unity might screw me, and I’m investing in learning what could become a dead platform”, it’s “even if Unity doesn’t screw me now, they could randomly decide to screw me 10 years from now and retroactively charge me a king’s ransom”. That’s the stuff that has a permanent chilling effect on the whole platform.
Eh, this is a thing, large companies often have internal rules and maximums about how much they can pay any given job title. For example, on our team, everyone we hire is given the role “senior full stack developer”, not because they’re particularly senior, in some cases we’re literally hiring out of college, but because it allows us to pay them better with internal company politics.