No one who does AI seriously gets AMD. AI market is extremely dominated by Nvidia.
No one who does AI seriously gets AMD. AI market is extremely dominated by Nvidia.
Your lifetime is nearly 80 years. Companies lasting 80 years is ultra rare in history, large behemoths included. I bet you can already name several behemoth IT companies that’s already come and gone.
I wouldn’t trust even larger behemoths like google and MSFT to last another 80 yrs. It’s just too statistically unlikely.
I don’t know if steam does this since I have no experience selling on steam, but generally when you sell anything anywhere the sales channels will often demand that you give them the lowest retail price. Most commonly done by ones that give the most exposure since they have that much more power. Failure to do so will result in some penalty (Amazon prevents your offer from being in buy box) or just outright refusal to take your product (such as Walmart).
Additionally, customers complain too when you sell at two different pricing elsewhere. If you’re a company that gives virtually no support (like you sell pickles or whatever), you prob don’t care. But for things like games, you’ll get bombarded with demands that they got ripped off by buying from one place and ask for difference in pricing or submit a refund request. Refunds are more expensive to sellers than not selling at all since you still have to pay transaction/refund fees by payment processors. Or if physical product, cost of shipping as well.
Different sales channels having different pricing isn’t really an option. It’s not really worth it. You’ll get problems left and right.
I don’t really care for size. What’s cheap and fast?
At that point, it probably starts costing steam more money in support agents.
I get your point… But I feel like people in this thread doesn’t know how cake making works…
20 people will make a single cake faster. Not 20x faster, but faster. There are multiple part of the work that can be divided out to different people. Like you can have one person make batter while other makes icing. Fancy cakes actually do take multiple people to make simultaneously.
There are many different niches of ML. 99% of hobbyist would use consumer grade hardware. It’s quite frankly more than good enough.
Even in commercial usage, consumer GPUs provide better value unless you need to do something that very specifically require a huge vram pool. Like connecting multiple A100 GPUs to have hundreds or tens of thousands of gigabyte vram. Those use cases only come up if you’re making base models for general purpose.
If you’re using it for single person use case, something like 4090 is actually the best hardware. Enough ram to run almost anything and it’s higher clock speed than enterprise GPU means your results come back faster.
Even training doesn’t require that much vram. Chat models are generally more vram heavy but if you’re doing specific image training like stable diffusion for how to render your face, or some specific fetish porn, you only really need like 12GB of vram to do it. There are ways to even do it at lower like 8GB but 12 is sweet value spot where even 3060 or 4060ti can do. Consumer GPUs will get that trained in like 30min to 24hrs depending on settings and model.
It’s not odd imo. I feel weird about it too. But I can’t help but accept it as a fact which works. All the insta addicted people essentially do this every day for years and it’s why they’re able to produce good pictures.
You likely don’t know how to take pictures. There was one “coach” that I’ve seen who basically said take 100 selfies a day to get skilled at taking pictures of yourself. As well as when taken by someone else. That way you know what poses, angles and expressions work and don’t work for you. There’s obviously more about it, but point is that everything needs practice, and a lot of it.
Yes. That’s pretty much what I would do. Flee.
It’s a giant waste of time for everyone. It’s honestly horrible and I wish there was a way to seriously penalize people who do that. I’d say >80% of the girls use filter effect. I can’t tell guys since I don’t look at guy profiles. Though, guys would have better effect taking a pic in front of a random Porsche parked on the street and lie about their height than using filters.
You can tell people are using filters most of the time once you’ve seen enough. Lot of them are pretty obvious. And some of them are completely obvious as it still has the filter’s name literally on the photo.
I would absolutely prefer to match on below avg girl with real face than hot girl with fake filter face. With real photos, I know what I’m getting into, and found them to be much more down to earth as well.
I see current classic Bethesda as just a modders sandbox. Which I actually like. So starfield has been inline with my expectations.
Moon buggy mod may come out eventually. You can ride dragons and fly around in Skyrim.
They become semi-side quests once you reach a certain point in the main quest line. Technically, I think you only have to collect just one to three of them to finish the story. I’m not 100% sure though, I too have been too distracted by non-mainline quest thingies.
Easier to show than to explain.
Truly living the sandbox dream there.
You need to visit temples to get powers. They’re like words of power in skyrim.
I do not think end justifies the means. And companies should not be given a pass in the name of capitalism. Where are people coming up with this?
I said I’m for unions. Strangely people replying to me seems to be ignoring my very first line.
But there’s no evidence that unionized workers wouldn’t make shit games just as well.
I only played like 15hrs of vanilla Skyrim. But played like 1000+ hrs of modded Skyrim. I’ve now played about 30hrs of starfield. If the modding scene gets as big as Skyrim, I think it would have merit in longevity.
I’m all for unions. But I’m not sure how it translates to good for players. Unions exist for fair wages and working environment, not direction of how games should be made.
Edit: People sure seem to get the wrong impression with my question. As I said in the very first line, I am for unions. They’re great and we should strive for fair working wages and hours, especially in 2023 where wages are stagnating while having massive inflation. We should have happy employees and I prefer my games made by happy employees. Failure to keep the wages up is creating shit ton of societal problems.
Issue is the delusion people are presenting here. Unions are not magic. It doesn’t automatically improve unrelated things. What people are missing is that there is no evidence the union has ever advocated for a better product. If one exists, despite my desperate attempt to find one, then it’s clearly a fringe case. All the replies are making a huge logical leap of simply saying happy worker produces better product with no reasoning behind it. Unions never argue for better product. That’s just not what unions do. It argues for the betterment of workers.
Unionizing increases productivity for some sectors. But they’re usually rare and only seen in specific industries. They generally have no significant impact on productivity based on research. If it straight up increased productivity and made better products, every company would love it. The argument is counter-logical. Companies do what is efficient. Even if we assumed individual productivity is increased, there’s still no evidence that these individuals would have the capacity to change the direction in which the product is being made in the upper tier.
We need unions. But unions aren’t magic.
Almost every tech company functions in this manner today.
Modern tech cycle is basically keep operating at a loss to increase userbase. And then one of the 3 scenarios happen. 1. Most obvious, they run out of investor money and make drastic unpopular changes to make profit as seen here. 2. Sell company to an even bigger tech company, who will then most likely kill it too. 3. Become google/meta/etc. themselves, which is the least likely scenario.
I would assume that they are saying in a bigger scope and just happen to divide down to a ratio of 1 to 32.
Like rendering in 480p (307k pixels) and then generating 4k (8.3M pixels). Which results in like 1:27, sorta close enough to what he’s saying. The AI upscale like dlss and fsr are doing just that at less extreme upscale.